The icon and picture of the Miner show him wearing a blue shirt.
The appearance of the Miner is similar to that of a Builder.
Most, if not all other troops, are based off mythological humans or creatures.
The Miner is one of four troops in the Home Village to have actually lived in history, the others being the Barbarian, Archer, and maybe Balloon.
The Miner, along with the Baby Dragon, is one of the two non-temporary troops in the Home Village to be directly transferred from Supercell's other game, Clash Royale.
On the battlefield, you can clone an additional 15 Miners with three fully upgraded Clone Spells. This number increases to 52 if you include the 6 that can fit into a fully upgraded Clan Castle.
You can have a maximum of 46 Miners at one time in a complete set of fully upgraded Army Camps.
The Miner is one of the few ground troops that is able to bypass walls without a Jump Spell, the others being the Hog Rider and Grand Warden (if set to ground mode).
It is possible that the Miners may burrow underground for only a short distance to continue attacking these distractions, taking more time than necessary.
Skeleton Traps set to ground and massed defensive Clan Castle troops (such as massed Archers) can stall the Miners for some time, as they have a slow attack rate.
By doing this you are giving the Miners less time to be healed while they are travelling underground, helping your defences do the maximum amount of damage while they are above ground and keeping them above ground for longer periods of time when they attack the storages.
You can keep your base compact and your storages close to your defences to combat Miners.
Since Miners don't trigger traps while burrowing, you will need to place your traps so that they will be triggered when the Miners pop up.
Combined with their relatively slow hit speed, this means that swarming a defensive Miner with massed troops can be helpful. Instead, they move above ground at a reduced pace.
Miners are decently tanky Clan Castle troops that deal decent damage, but they do not burrow underground when defending.
Trim off outside buildings with other troops like Bowlers and your Heroes to keep them in the middle.
Miners are the most useful when they are in the middle of the base.
Miners are vulnerable when they are spread out, in small numbers or attacking high HP buildings because they have relatively low damage so keep them close together.
This gives the defences less time to target them and can be assisted by Rage Spells to increase their damage when miners are attacking high hp buildings like storages. The more miners you have, the quicker they destroy the buildings or troops they were targeting allowing them to quickly go back underground.
Take advantage of the Miners ability to burrow underground.
Miners in large numbers are great for attacking bases with Inferno Towers set to single target mode as each time the miners burrow underground the Inferno Towers have to heat up again.
It must be placed outside the red area like any other unit.
The Miner cannot be placed anywhere on the map, unlike its Clash Royale counterpart.
You can quickly place a Miner to pop up and distract the Defenses.
E.g: You're using a GoWiPe (Golems, Wizards and P.E.K.K.As), but the Inferno Towers and Clan Castle troops are going to take out your Golems in seconds once in range.
They can also be used as a small distraction.
Miners can be used to trigger traps and lure out Clan Castle troops.
However, the Miner is even better as it is invincible when underground.
The Miner is similar to the Hog Rider before it would attack defenses a troop that can bypass walls that attacks anything.